package com.globagames.isometric.core.model
{
	import flash.display.BitmapData;
	import flash.geom.Rectangle;
	
	public class Block
	{
		public static var TYPE_SOL : int = 0;
		public static var TYPE_MUR : int = 1;
		public static var TYPE_GHOST : int = 2;
		
		
		public var bitmapNumber:int;
		public var rect:Rectangle;		
		public var visibilityBlock:Block; 		
		public var type:int = TYPE_SOL;
		
		public var nonAuthorizedBitmap:BitmapData;
		public function Block()
		{
		}

	}
}